﻿namespace DispatcherQueueService
{
	partial class DispatcherQueueService
	{
		/// <summary> 
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing && (components != null))
			{
				components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Component Designer generated code

		/// <summary> 
		/// Required method for Designer support - do not modify 
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.eventLogDispatcher = new System.Diagnostics.EventLog();
			this.messageQueue = new System.Messaging.MessageQueue();
			((System.ComponentModel.ISupportInitialize)(this.eventLogDispatcher)).BeginInit();
			// 
			// messageQueue
			// 
			this.messageQueue.Formatter = new System.Messaging.XmlMessageFormatter(new string[0]);
			this.messageQueue.MessageReadPropertyFilter.LookupId = true;
			// 
			// DispatcherQueueService
			// 
			this.ServiceName = "DispatcherQueueService";
			((System.ComponentModel.ISupportInitialize)(this.eventLogDispatcher)).EndInit();

		}

		#endregion

		private System.Diagnostics.EventLog eventLogDispatcher;
		private System.Messaging.MessageQueue messageQueue;
	}
}
